Corrupted Saviors [Release 56] By CSDev

Corrupted Saviors [Release 56] By CSDev


CSDev Games released a new game called Corrupted Saviors and the version is Release 56. The game’s story is about Corrupted Saviors is an erotic computer game where the player takes command of an army of Demonic tentacle monsters empowered by sin against a squad of superhuman opponents who represent the virtues of humanity.

These Chosen warriors are overwhelmingly powerful, but they’re still human, and they respond to trauma in accordance with the facets of their generated personalities. By carefully tailoring the inflicted trauma to the target’s personality flaws, the player can turn them against each other and tempt them to greater sins in order to generate more energy for the Demonic army.​

Developer: CSDev
File Size: 624.2 MB
Version: Release 56
OS: Windows
Languages: English
game details

Game Version Changelog:

Release 56

  • Content: Added the Judgment boss fight to campaign mode after Splendor has been defeated.
  • Content: Added the Versus Judgment scenario to single play mode.
  • Content: Added Judgment’s portraits to the default portrait pack.
  • Content: Added one new vignette.
  • Balance: The Psychographic Laboratory objective now grants 2 days’ worth of your best Evil Energy generation (up from 1).
  • Balance: Victory is only immune to Resolve damage when she has no Breaks at all.
  • Balance: Boss Forsaken now have “Personal” compatibility with all Boss Chosen.
  • Balance: The trauma threshold for Chosen to be guaranteed to use the most-sinful-possible downtime action is reduced to 1 trillion.
  • Bugfix: Splendor will no longer use different logic for using Glorious Fatal Curse in campaign mode than in single play mode.
  • Bugfix: Chosen already on Distortion paths can no longer be indirectly set to the Despair Distortion plan.
  • Bugfix: Undead Chosen will now properly grant Evil Energy for T3 Core Breaks that happen in loops without relationship scenes.
  • Bugfix: Splendor will no longer spoil her allies’ First Seal by using a weak Second Seal which immediately expires.
  • Bugfix: The conditions for unlocking the Devil Chosen warp route will now properly be calculated on the same day that the trauma is inflicted.
  • Bugfix: The Forsaken summary for the Unfocused combat style will no longer be blank.
  • Bugfix: Chosen who should start to Rampage with only 1 turn left in their Surround will no longer skip the Rampage and just act normally.
  • Bugfix: The Dimensional Kaleidoscope preview will now properly show all Distortion traits.

Release 54

  • Content: Added 26 new items to the game.
  • Content: Added one new vignette.
  • Content: Added the Blindfold action to custom sex scenes.
  • Balance: Adjusted the Influence cost of some items.
  • Balance: Tempted Forsaken no longer generally have decreased Motivation cost, but instead gain bonus damage based on Motivation.
  • Balance: Splendor will now be smarter about offering better Bargains.
  • Balance: Inevitability can now be activated for the final battle (but this does not apply the x10 bonus to Resolve damage).
  • Balance: Undead Chosen will be more willing to use Enervate very late in the loop.
  • Balance: When all valid items have already been seen in a campaign, the game will allow rejected items to appear again.
  • Bugfix: Single play scenarios will no longer sometimes fail to respect the gender settings on a new save.
  • Bugfix: Megalomaniac Forsaken can now properly be set to not follow a training plan.
  • Bugfix: Animalistic Chosen will no longer rudely use Frenzy against Forsaken who have already been knocked out by Mutual Damnation.
  • Bugfix: Splendor will no longer consider impossible Bargains and sometimes crash the game as a result.
  • Bugfix: Buying upgrades other than Imago Quickening with your Second-in-Command selected for deployment will no longer grant an Evil Energy refund.
  • Bugfix: The code for handling trauma overflow will now properly consider T4 downtimes to be more attractive than Temptation and Rampancy downtimes.
  • Bugfix: The display of how quickly Chosen with Angel allies are escaping is now more accurate.
  • Bugfix: The Ego Murder effect will no longer carry over between battles.
  • Other: The details of the Megalomania Distortion have been added to the Forsaken guide.
  • Other: The cheat option to set Forsaken on a Distortion path now also includes Megalomania.
  • Other: The in-game tips for T1 Breaks are now more specific about which types of damage should approach 10k.
  • Other: Any combination of spared and non-spared Forsaken may now be added to a custom sex scene.
  • Other: Added a visual indicator for when boss Chosen are using their signature abilities.

Developer Notes:

The gameplay is based on alternating combat and base phases. During the base phase, the player spends the energy collected from the sins of the Chosen in order to upgrade the Demonic army. During the combat phase, the player inflicts trauma on the Chosen using a system that borrows elements from eragame trainers. After every combat phase, the Chosen spend their free time on activities that resolve the inflicted trauma, with more sinful activities being more effective. They use their own internal logic based on their personalities for deciding which activities to perform, and much of the challenge of the game comes from figuring out how to use their priorities against them.

Game Images & Screenshots

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Win: BUNKR – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN

Corrupted Saviors [Release 56] By CSDev

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