MazeCave Video Game Free Download Repacklab
MazeCave Video Game Free Download Repacklab, Build the labyrinth as the awakened Demon King! Absorb the magic power of adventurers and increase your power! Join Mona in her fight against the great wizard Sara! Upgrade your technology within 35 days and you will be victorious. Make everything your nursery! It’s your destiny!. So, at first glance it looks like it’s gonna be something like MBM. Which it is, if MBM wasn’t 2.0.16 and was more like v0.0.16. Progression system is decently thought out Game actually does not overstay its welcome, took about an hour to complete, with MBM I could lose 7 hours instantly. The purple skin demon girl is qt. And now the… not so good. The system, while decent, is just too small. Even the basic rooms and building, cap out at about ten. You only really ever have two “trap” rooms and it never really changes from there. REPACKLAB.COM SEXY GAMES
Compare to MBM which there’s a grand total of 8 monsters, and the slaves which I believe are 7 races and 7 specialty? You don’t really see much variety in the adventurers you trap, either. Very few CGs, no gallery. I’ve seen idle clickers on this site with more rewards, and that’s not the kind of thing you want to be compared to as a management game. Transition between manual management, which is an utter slog, and automated management, is practically instant and a quarter of the way through money is no longer an issue. For the first… 30 or so minutes it’s actual work, then the latter 20 are pretty much watching the numbers go up. And it’s a clear divide because you get upgrades that instantly manage things at the speed of light for you. And now for my main gripe; the dark content.
The Demon King’s Awakening: After being sealed away, the Demon King rises once again to reclaim his place at the top of the magical hierarchy.
No, not your usual bitching that it exists, but it feels like it doesn’t. Yeah you’ve got some of the ones people shy away from, like Personality Excretion, but because there is no actual completion animation you can just leave the adventurer there and she’ll keep screaming she doesn’t want to become a vegetable for all eternity. I don’t even like Fan no Hitori’s lovechild but he at least carried it to term and even dressed it up to hell and back. This feels like you’re given two pages out of that book then told the rest wasn’t made. The entire game is like this. The “swallowing” trap room is a joke. The Slime Room could have been so much more if you unlock “how many holes does a human have?” in your creativity circuit. I think the wall of asses (why just asses as well…?) is completely silent. GTA V
And now that’s out of the way, I can complain about the animation. It’s very basic, even for pixel standards. There’s no completion/downtime animation for ANYTHING. Adventurers get the low hp/”death” symbol but don’t actually flop or die. These little things go a very long way, but the game has none of them. Honestly a few things that would have made this game much more and stand out far better would have been taking what was a good idea (the progression and overall game system), and taking it to the drawing board, and growing it from a tree sprout into a massive fuckin’ oak. Have the game build off of a tunnel through the mountain. Small “abduct” minigame for the first segment of the game that becomes automated later.
The Labyrinth: At the heart of the game is the labyrinth, which you build piece by piece.
Change the “rest rooms” to at first standard chain rooms and then later “flesh” style rooms, change awareness to “resistance/willpower”, make the game actually hold water to draw people in, and of course, more than 2 major trap rooms for 90% of the playtime. But, too late for that now I suppose. Regardless of it all, it feels like this was supposed to be influenced by MBM and other management games, combo’d with a love letter to Fan no Hitori, but the creator either gave up, wanted to sell a half baked game, or did not realize just how much actually goes into things. Play it if you want to burn an hour for 2 cgs and looking at cute eldritch horror girl, but otherwise, just pick another well-storied management game, it’ll last you longer. ELDEN RING
I really wanted to like this more, but solely as a lewd game it feels painfully unsatisfying once you finally reach the end. What you see in the screenshots is what you get; a base builder slash tycoon sort of game with hentai styled trappings. The assistant girl only really has the one idle animation seen on the main image. Pretty much every “CG” is in the screenshots. The only additional sexual content is with the randomly generated girls in each of the rooms. The general theming is okay, but each room only has a singular animation no matter what. Gameplay wise this will probably run you about two to three hours (you can save) with absolutely zero replay value and no branching paths, choices, etc. It’s also quite easy once you understand what the game wants from you, and if you don’t ‘get it’ by about day seven to ten of the game, just reset and try again.
The Adventurers: Adventurers from all walks of life seek to challenge the Demon King’s labyrinth.
I “beat” the game by unlocking the final option at day 31 and probably didn’t play very well, but you definitely wouldn’t want to get to the pre-defined cutoff point and realize you can’t make it. The game just needed more. More unique characters. More story. More animations. More things to buy for variety. If a sequel ever got made it’d really benefit from leaning more into the you versus increasingly powerful adventurers concept. Maybe levels or smaller deadlines revolving around building specific rooms for different characters? Having a sort of A or B option on how you wish to deal with a character? Something like that. Summary? Meh. If the images appeal and you want to lazily play a one-and-done game with some lewd elements, I’d say go for it. Otherwise? It probably isn’t worth your time.
Played this game cause i really liked the designs of the characters and their pixel art models. i quite enjoyed the first half of the game but it kinda gets boring later on, i think the game is pretty basic and the adventurer designs are all kinda bland/very little variation, but me likey likey tentacles and sensory deprivation. It’s a in game deadline of 35 days and by day 42 you’ve seen all the evens and art, so you play through the game in a hour or two depending on how good you are. If you are good, however, the game becomes a bit boring towards the end where everything is automated and you just sit there waiting for the next event to happen. Especially day 35 – 42 where there’s nothing left to challenge you or do. Though putting in on max speed do help with that. Baldur’s Gate 3
Add-ons:(DLC/Updates/Patches/Fix/Additional Content released USA,EU/Pakages/Depots):
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Requires a 64-bit processor and operating system
OS: Windows 7 SP1, Windows 8/8.1 / Windows 10-11 (32/64bit versions)
Processor: AMD Ryzen 5 7600X @ 3.00 GHz or Intel Core i5-13600K @ 3.00 GHz
Memory: 4 GB RAM
Graphics: –
DirectX: Version 12
Network: Broadband Internet connection (Preferably Fiber optic for Low Latency)
Storage: 110 MB available space (Preferably SSD or PCIe 4.0 NVMe M.2 SSD)
Sound Card: DirectX Compatible Sound Card with latest drivers
Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX X series or PlayStation 4 controller or compatible
Requires a 64-bit processor and operating system
OS: Windows 7 SP1, Windows 8/8.1 / Windows 10-11 (32/64bit versions)
Processor: AMD Ryzen 7 7700X @ 3.00 GHz or Intel Core i7-13700K @ 3.00 GHz
Memory: 8 GB RAM
Graphics: –
DirectX: Version 12
Network: Broadband Internet connection (Preferably Fiber optic for Low Latency)
Storage: 110 MB available space (Preferably SSD or PCIe 4.0 NVMe M.2 SSD)
Sound Card: DirectX Compatible Sound Card with latest drivers
Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX X series or PlayStation 4 controller or compatible
HOW TO CHANGE THE LANGUAGE OF A ANY GAME
1. Check the in-game settings and see if you can change it there. If not, continue down below. You might have to try and use Google Translate to figure out the in-game menus.
– Steam Games –
2a. Look for an .ini file in the game folder or subfolders. Could be called something like steam_emu.ini, steamconfig.ini, etc., but check all the .ini files. There should be a line for language/nickname that you can edit in notepad. If not, look for a “language” or “account_name” text file that you can edit. (If not in the game folder, try C:\Users\USERNAME\AppData\Roaming\ SteamEmu Saves\settings). Save and open the game again.
– GOG Games –
2b. Same steps as Steam games except instead of .ini files, look for .info files
If these steps don’t work, then the files for the language you are looking for might not be included. We only check for English here.