Kaffekop Games released a new game called Sins of the Father and the version is 0.8. The game’s story is about The story revolves around a young man, named Mack, who has to come to terms with both his past and his future after having lost his father during a home invasion.
Developer: | Kaffekop |
File Size: | 4.78 GB |
Version: | 0.8 |
OS: | Windows |
Languages: | English |
Game Version Changelog:
Version 0.8:
- Added 2 more days to the game.
- Added 1 new character: Laura, psycologist.
- Added the ability to name the save files.
- Added Replay gallery for the sex scenes: There may seem to be quite a lot, but bear in mind that due to quite a few variables on different paths will lead to viewing the same images, but with different text in some scenes. This is of course to service those who are not absolute completionists.
- For the completionists, I wish you good times unlocking all 71 possibe sex scenes – and I might even have forgotten to include some, but I am fairly certain that someone will let me know if that is the case 😉
- There are no side images in this version. I am considering getting rid of them entirely, but I am not sure what to put there instead – if anything.
Developer Notes:
Plot:
I’m not a fan of giving too much away about the plot, as it might spoil things for you (the player) but suffice to say is, that the protagonist is a young man named Mack who must come to terms with both his past and his future as well as that of his family.
When you start a game, I highly recommend that you go through the prologue. It sets the stage for the story and may very well contain useful information for later use.
The cast:
There is a plethora of characters in this Visual Novel. All of which have their own personalities and quirks. They have their own sexualities. Their own dreams and desires. Their own fears and their own prejudices.
Version 0.01 introduces the following cast:
Mary Johnson – Protagonists mom.
Nathalie Johnson – Protagonists older sister.
Jocelyn Johnson – Protagonists younger sister.
Sheila Harrington – Lawyer.
Abigail – Sheila’s secretary.
The beast – ?
The spirit guide – ?
As the versions change I will be adding more to this list.
Stats:
There are a few visible stats in the game, and there are also some who are hidden.
The visible stats are as follows:
Relationship: This stat measures the relationship towards the protagonist at all times. The higher the score, the more comfortable the character is with the protagonist. This may be raised or lowered through actions on behalf of the protagonist, but it may also be raised or lowered by rumors and hearsay about the protagonist.
Mood: It measures the current mood towards the protagonist. A bad mood makes it difficult to get help from characters and so forth. A good mood …well I think you get the picture.
Corruption: This stat measure how much the character has been corrupted by the protagonist. The higher the score the more likely the character is to succumb to advances from the protagonist. These advances be sexual in nature or not.
The protagonist also has three stats, but I will not talk about them here. As you progress through the game, you will slowly learn, what they are for and how they affect the protagonist.
Features:
All renders are made in Daz Studio at a resolution of 2560×1440. This is easily upscaled in the Unity engine to accommodate 4k resolution. It also downscales very well.
The game itself is made in Unity.
Why pledge:
Well, the most obvious reason is: you like what I’m creating! And you want to help me fund the continued development of this Visual Novel.
About development:
The game will be in development for an infinite time. I have no idea when it will be fully finished but I will eventually get there.
Being in development also means that there may be unforeseen stuff going on in the game, and I will solve them ASAP when I find them or you, my dear Pledgers, point them out to me.
When I release a new version, it has already been tested by a select few, but that doesn’t mean, that all the errors have been weeded out. Just that most of them are gone.
This also means, that game mechanics and other things may change during development.
I will do all I can to produce a new version every month, but as I’m doing this in my spare time, I may not be able to do so. I believe that an update, anywhere between 6 to 8 weeks is possible for me, at the moment. But only time will tell.
Game Images & Screenshots
DOWNLOAD
Win/Linux: GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADNOW
Mac: GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADNOW
Android (v0.7): MEGA – WORKUPLOAD