Thompson/Blue Axolotl Games released a new game called Slice of Venture Remake and the version is 0.2. The game’s story is about A remake of Slice of Venture: A New Start
Developer: | Thompson/Blue Axolotl |
File Size: | 446.2 MB |
Version: | 0.2 |
OS: | Windows, Mac |
Languages: | English |
Game Version Changelog:
v0.2
- A trophy system
- A new title screen and buttons
- Custom menu SFX
- Backgrounds added to all scenes without one
- A new font
- A size increase and small rework of cut-ins
- A new status menu
- A gallery mode with hints
- A tutorial for shortcuts and Soul Mate
- The possibility to switch between Yuki and Ayame
- The whole figurine talk with Riki, Tetsu and Kentaro,
- Interactive elements on maps
- A proper flashlight system in the mine.
Developer Notes:
I’ll first go with the content of this update: the whole main story playable (tidbits missing notably the whole thing with Riki, Tetsu, Kentaro and the Ayame figurine), 6 H scenes + 5 cut-in H scenes (sorts of mini-H content) + 1 Non-H scene, lots of new music and a couple borrowed to SoVO for cohesion purpose (if you don’t play with the sound, please do, the game doesn’t have H sounds, and I really do my best to have good music with the setting :x), Soul Mate: the card game completely implemented (even if there are still things to improve), 14 facesets for all the main characters, lots of maps etc… (you don’t care about the rest anyway XD)
There is no Changelog of course. These start being done at the second version.
When I’m writing those lines, I’ve just finished testing the whole game and to be totally honest, I think it’s easily the game where I’m the most satisfied by the H scenes. Not in terms of writing (you’ll be judge but I can hardly judge myself) but in terms of look. The coloring is GREAT and the liquids are great as well. I’m glad we lost so much time with Peak to come up with a proper design for wetness, cum, smegma… The result is just awesome. I hope you’ll enjoy it as much as I do. As for the story, I hope you’ll like the things that will change. Just like with SoVO I kept things similar and completely removed elements I disliked. So yes, in terms of pure story-
telling, things that have been removed were removed solely because I didn’t like them, not because I cut corners. Two examples coming to mind: Yuki’s dream and Reiko’s hypnosis. Both those scenes had been implemented because of constraints I had back in the days. I don’t have them anymore so they’re really unfitting, hence why everything revolving around that content has been removed. Some of you might be sad to see that, but wait until I’ve given birth to everything I want to show in the game, and you’ll probably reconsider
Game Images & Screenshots
DOWNLOAD
Win: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
Mac: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
Extras: CG Pack