Synthetic Bliss Games released a new game called Network Euphoria and the version is 0.1.13c. The game’s story is about
Network Euphoria is an adult near future Mystery/SliceOfLife game.
Step into the shoes of Lewis, the son of a tech giant’s co-founder. Seeking refuge at your uncle’s manor, you’re thrust into isolation until stumbling upon a hidden AI server behind the basement door. Utilize your “tools” and intuition to navigate mysteries in your manor and the town of Linle. Build relationships with female residents and unravel the truth about your family.
Developer: | Synthetic Bliss |
File Size: | 42.2 MB |
Version: | 0.1.13c |
OS: | Windows |
Languages: | English |
Game Version Changelog:
v0.1.13c:
Fixes
———-
The patch notes screen is no longer cloned
v0.1.13b:
ADDITIONS
—————
The Robo Vacuum.
(It was in the game since 0.1.10 it just never spawned cuz its schedule was screwed up)
A new painting has been added to the Lobby.
( A lot more detail is going to be added to the sprites for rooms eventually cuz barren hallways are icky)
FIXES
———-
The post Update Dialogue popup no longer persists every time you enter the bedroom.
The post Update Dialogue popup waits a little longer before appearing.
You can no longer cause the East Hallway to vanish by playing with the doors.
The lobby no longer clips over the player by playing with the doors.
Fixed a few doors that weren’t vanishing properly
Fixed a problem with the Robo Vacuum’s schedule so it properly appears.
Fixed the left and right Catwalks from not resetting their fade state when the player teleports inside of them.
v0.1.13a:
Fixed a softlock after finishing the first Euphy xxx scene.
v0.1.13:
ADDITIONS
———–
Content–
New character and story content!
New Small sprite sex scene.
Added boobies.
Added the indoor pool room.
Added the change room.
Added a west and east ground floor hallway.
The East half of the backLobby is now accessible.
Made a bunch of new Annie busts.
Added this Patchnotes screen you’re currently reading.
System–
New sleep event system.
(Some story events can now be triggered by sleeping on or past certain times.)
Added a sleep button to the bed menu to skip to next morning.
Added a save conversion system.
Added a number of in-game dev tools to speed up game testing.
(Will potentially release alongside a future-build for an in-game cheat menu.)
CHANGES
———–
Moved the post carrot game sex scene into an actual cutscene.
(The cutscene will play when you go to sleep after the carrot game.)
Actually updated the sprite for the cellar door this time.
(The sprite was made but I forgot to put it in the game.)
Euphy’s day end sex cutscene is now using a sleep event instead of a trigger outside
the bedroom.
MC’s canonical name is now auto filled in the save name inputfield.
Cleaned up the main menu.
Toned down the HDR in Euphy’s second large sprite sex scene.
FIXES
———–
The Journal now properly switches the objective page on character select.
The Journal no longer applies greyed out text from a completed objective on another
character’s
ongoing objective.
Annie no longer clips through the Kitchen sink during the chopping minigame.
Euphy’s Tail now properly wags during the Flatiron sex scene.
Reworked Opacity transition trigger code.
Fixed Annie’s hair in the dishwashing cutscene.
Removed some floating pixels.
Corrected some of Annie’s bust sprites.
Wall opacity triggers no longer endlessly track the player.
Simplified pause control code. (Was causing softlocks)
Entering a blank input into the new save input field no longer crashes the game.
Developer Notes:
Game Images & Screenshots
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